The card game Fan Tan is also known as Sevens in some parts of the world, let’s tackle how to play the card game fan tan. Math concepts, it is a sorting by attribute, counting up and down, and standard rank of playing cards. Played by two of more players, best with four to six. Uses one complete deck of cards (including face cards), or a double deck for more than six players. Provide a card holder for young children.
How to Play the Card Game Fan Tan
Deal out all the cards, even if some players get more than others. The player to the dealer’s left begins by playing a seven of any suit. If that player does not have a seven, then the play passes left to the first player who does. On your turn you can lay down another 7 and play on the cards that are already down. If you cannot play, say, “Pass.” Once a seven is played in any suit, the six and the height of that suit may be played on either side of it, forming the fan. Then the 5 through ace can go on 6 in counting-down order, and the 9 through the king can go on the eight, counting up.
You can arrange these cards to overlap each other so the cards below are visible, or you can square up the stacks so only the top card is seen. Players do not need to wait for both the six and eight of a suit to be played before they begin building the fan up or down. The first player to run out of cards wins the game. If you want to keep score, count the cards remaining in your hand after one player goes out. If everyone has a turn as dealer, those who is having the lowest total score is the champion.
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In some traditions, play always begins with the seven of diamonds, so whoever has that card goes first.
The player to the dealer’s left may lead any card, and then all the suits must start with that number (instead of with seven) and build up and down from there.
Fan Tan Trumps
When the dealer gets to the end of the deck and there aren’t enough cards to give every player one more, the last few cards are turned face up and may be played by anyone as needed. The suit of the last card becomes the trump suit, and cards of that suit may be played on any of the fans, with the card they replace going on the trumps fan. The cards must be laid out in an overlapping rows, not stacked up so everyone can now see where the trumps have gone.
For instance, if spades are trump, then a nine of spades could be played on the eight of hearts, which would leave the nine of hearts without a home—so it has to go on the spades fan. Exceptions are the 7 of the trump suit that starts its own fan, like any other 7, and the last card dealt (the one that named the trump suit) must also be played to the trumps fan when its turn comes.
Crazy Tan Deal
Only seven cards to each player, and set the rest of the deck out as a draw pile. The first player who can’t play must draw one card, which he may play if possible. If not, and the next player also cannot play, she must draw two. If neither of those cards will play, and the next player has nothing to play, he must draw three, and so on, each player drawing one more card than the last person.
When there is one of the players is finally able to lay down a card, the draw count will back to zero. In Crazy Tan, players are allowed to lay down a run (playing several cards in a row of the same suit on a single turn). Or they may play parallel cards (cards of the same rank in different suits, all played in the same turn). Or a player may even lay down parallel runs, if the cards happen to work out that way.